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#define RCC_PORT (*(volatile unsigned *) 0x40021018)
#define PORTC_LOW (*(volatile unsigned *) 0x40011000)
#define PORTC_HIGH (*(volatile unsigned *)0x40011004)
#define PORTC_BSRR (*(volatile unsigned *)0x40011010)
static void delay(volatile double a)
{
for(;a>0;--a)
{
;
}
}
void segment() //전부 불켜기
{
PORTC_LOW |= 0x3<<0; //0 A
PORTC_LOW |= 0x3<<4; //1 B
PORTC_LOW |= 0x3<<8; //2 C
PORTC_LOW |= 0x3<<12; //3 D
PORTC_LOW |= 0x3<<16; //4 E
PORTC_LOW |= 0x3<<20; //5 F
PORTC_LOW |= 0x3<<24; //6 .
PORTC_LOW |= 0x3<<28; //7 G
PORTC_HIGH |= 0x3<<0; //0 power
}
void reset() //전부 리셋
{
PORTC_BSRR |= 0xFF;
}
void set() //전부 세
{
PORTC_BSRR |= 0xFF<<16;
}
void zero()
{
PORTC_BSRR |= 0x3F<<16;
}
void one()
{
PORTC_BSRR |= 0x6<<16;
}
void two()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<20;
PORTC_BSRR |= 0x1<<19;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
PORTC_BSRR |= 0x1<<16;
}
void three()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<19;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
PORTC_BSRR |= 0x1<<16;
}
void four()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
}
void five()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<19;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<16;
}
void six()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<20;
PORTC_BSRR |= 0x1<<19;
PORTC_BSRR |= 0x1<<18;
}
void seven()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
PORTC_BSRR |= 0x1<<16;
}
void eight()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<20;
PORTC_BSRR |= 0x1<<19;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
PORTC_BSRR |= 0x1<<16;
}
void nine()
{
PORTC_BSRR |= 0x1<<24;
PORTC_BSRR |= 0x1<<23;
PORTC_BSRR |= 0x1<<21;
PORTC_BSRR |= 0x1<<18;
PORTC_BSRR |= 0x1<<17;
PORTC_BSRR |= 0x1<<16;
}
int main(void)
{
RCC_PORT |= 0x1<<4; //포트 C 열기
while(1)
{
segment();
delay(30000);
reset();
zero();
delay(30000);
reset();
one();
delay(30000);
reset();
two();
delay(30000);
reset();
three();
delay(30000);
reset();
four();
delay(30000);
reset();
five();
delay(30000);
reset();
six();
delay(30000);
reset();
seven();
delay(30000);
reset();
eight();
delay(30000);
reset();
nine();
}
}